UAV

Course outline Day 1: Basic lecture on the software interface Navigation in 3DS Max - Creating/modifying std primitives, Manipulating(Zoom, Pan, Arc Rotate) plane vs objects, wire fsce vs surfaace, cloning (copy(2 diff objects) vs instance(attributes remains)), Creating compound objects, Creating 2D objects (line(vertex vs segment), text, shapes) Day 2: Modelling - Building components Day 3: Adding Colour / Texture Day 4: Basic Animation / Rendering Day 5: Presentation